// We were going to smob in Moria when Tucker, who was coming to join us, met 
// an elf at the east gate. The elf left, but we figured he would come back 
// with backup.
//
// So we blocked greatdoor and settled down to wait for his backup.

!= CW Mana:Burning>l
[exa  ]
Broad Stair
These grand stairs lead upward to the east. They are very wide, and have been
cut in such a way that both dwarves and larger races can use them with little
discomfort. At the foot of the stairs is a great door, built for defensive
purposes by the dwarves in their heyday. At the top of the stairs to the east a
wide hall begins, presumably leading to the eastern gate.
Traces of pale red tones form the aura of this place.
Krae the Tarkhnarb Orc, wielding an ornate, steel-shafted warhammer, is
standing here.
Welder the Tarkhnarb Orc, wielding a great warsword, is standing here.
Gloomer the Tarkhnarb Orc (g), wielding the Morgul blade, is standing here.
Durza the Tarkhnarb Orc, wielding a fell blade, is resting here.

!= CW Mana:Burning>
You feel that a sharp edge is beginning to form on a double edged eket.

!= CW Mana:Burning>eq
You are using:
<wielded>            a double edged eket (well-maintained); it glows blue
<used as shield>     a metal-shod staff; it glows blue
<worn on head>       a twisted crown; it glows blue
<worn on body>       a white chain mail jerkin (flawless)
<worn about body>    a forest green cloak (flawless); it glows blue
<worn on arms>       a pair of white chain mail sleeves (flawless)
<worn on hands>      a fine pair of soft leather gloves (satisfactory)
<worn on legs>       a pair of white chain mail leggings (flawless)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a red ruby; it glows blue; it has a soft glowing aura
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on wrist>      a jade bracelet
<worn on finger>     a jewelled ring; it glows blue
<worn on finger>     an icy ring; it glows blue
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a water skin
<worn on belt>       a sable pouch; it glows blue
<worn on belt>       a sable pouch; it glows blue
<worn on belt>       a stone
<worn on belt>       the scalp of Huerc

!= CW Mana:Burning>
You can feel the progress with a double edged eket now.

!= CW Move:Tired>
Welder sits down.
Welder starts mending a great warsword.

!= CW Move:Tired>
Welder will soon have made a great warsword as good as new.
Welder has finished mending a great warsword!

!= CW Move:Tired>
You can feel the progress with a double edged eket now.

!= CW Move:Tired>
Durza stops resting, and clambers on his feet.

!= CW Move:Tired>
Gloomer (g) glooms:  noise e

!= CW Move:Tired>st
You stop mending the eket.
You stand up.

!= CW Move:Tired>sc
152/152 hits, 142/142 mana, and 38/96 moves.

!= CW Move:Tired>
Welder welds, 'you should quake'

// That was the original plan, yes. Of course.

!= CW Move:Tired>i
You are carrying:
a long hollow stem
the scalp of Caei
a shining pair of chain mail sleeves (used)
a flask of orkish draught
a large sack

!= CW Move:Tired>
Durza says, target who?

!= CW Move:Tired>rem stone
You stop using a stone.

!= CW Move:Tired>
Durza says, elves?

!= CW Move:Tired>
Tucker has arrived from the east.

!= CW Move:Tired>
Krae says '' elf'

!= CW Move:Tired>
Welder clambers on his feet.

!= CW Move:Tired>give stone welder
Ok.

// I meant to give it to Gloomer! His whetstone.

!= CW Move:Tired>sc
152/152 hits, 142/142 mana, and 40/96 moves.

!= CW Move:Tired>
Tucker says 'GET ready'

!= CW Move:Tired>
Tucker leaves >> EAST >>.

!= CW Move:Tired>
Welder gives a stone to Krae.

!= CW Move:Tired>
Krae says 'tucker go back'

!= CW Move:Tired>say gloomer's
emote says 'gloomer's'
Ok.

// I really want Gloomer to get his whetstone back! Whities will wait.

!= CW Move:Tired>sc

Gloomer (g) glooms:  they prob more now

!= CW Move:Tired>152/152 hits, 142/142 mana, and 43/96 moves.

!= CW Move:Tired>
Welder drops a fragile stone key.

!= CW Move:Tired>
Welder gets a fragile stone key.

// Welder also thinks whities will wait. He is too busy making client subs.

!= CW Move:Tired>sc
152/152 hits, 142/142 mana, and 44/96 moves.

!= CW Move:Tired>
Welder puts a fragile stone key on his keyring.

!= CW Move:Tired>  
Gloomer (g) hides a fine metal breastplate.

!= CW Move:Tired>
Gloomer (g) hides a fine pair of metal vambraces.

!= CW Move:Tired>
Gloomer (g) hides a fine pair of greaves.

!= CW Move:Tired>sc
152/152 hits, 142/142 mana, and 45/96 moves.

!= CW Move:Tired>ex
East  - You can't distinguish a lot of details.
West  - A closed 'greatdoor'

!= CW Move:Tired>sc
152/152 hits, 142/142 mana, and 46/96 moves.

!= CW Move:Tired>sc
152/152 hits, 142/142 mana, and 47/96 moves.

!= CW Move:Tired>sc
152/152 hits, 142/142 mana, and 47/96 moves.

!= CW Move:Tired>say whetstone gloomer's
emote says 'whetstone gloomer's'
Ok.

// I feel I'm being ignored.

!= CW Move:Tired>sc
152/152 hits, 142/142 mana, and 49/96 moves.

!= CW>sc
152/152 hits, 142/142 mana, and 50/96 moves.

!= CW>sc
152/152 hits, 142/142 mana, and 51/96 moves.

!= CW>sc
152/152 hits, 142/142 mana, and 51/96 moves.

!= CW>sc
152/152 hits, 142/142 mana, and 51/96 moves.

!= CW>sc
152/152 hits, 142/142 mana, and 52/96 moves.

!= CW>l
[exa  ]
Broad Stair
These grand stairs lead upward to the east. They are very wide, and have been
cut in such a way that both dwarves and larger races can use them with little
discomfort. At the foot of the stairs is a great door, built for defensive
purposes by the dwarves in their heyday. At the top of the stairs to the east a
wide hall begins, presumably leading to the eastern gate.
Traces of red tones form the aura of this place.
Krae the Tarkhnarb Orc, wielding an ornate, steel-shafted warhammer, is
standing here.
Welder the Tarkhnarb Orc, wielding a great warsword, is standing here.
Gloomer the Tarkhnarb Orc (g), wielding the Morgul blade, is standing here.
Durza the Tarkhnarb Orc, wielding a fell blade, is standing here.

!= CW>sc
152/152 hits, 142/142 mana, and 53/96 moves.

!= CW>sc
152/152 hits, 142/142 mana, and 53/96 moves.

!= CW>eq
You are using:
<wielded>            a double edged eket (flawless); it glows blue
<used as shield>     a metal-shod staff; it glows blue
<worn on head>       a twisted crown; it glows blue
<worn on body>       a white chain mail jerkin (flawless)
<worn about body>    a forest green cloak (flawless); it glows blue
<worn on arms>       a pair of white chain mail sleeves (flawless)
<worn on hands>      a fine pair of soft leather gloves (satisfactory)
<worn on legs>       a pair of white chain mail leggings (flawless)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a red ruby; it glows blue; it has a soft glowing aura
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on wrist>      a jade bracelet
<worn on finger>     a jewelled ring; it glows blue
<worn on finger>     an icy ring; it glows blue
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a water skin
<worn on belt>       a sable pouch; it glows blue
<worn on belt>       a sable pouch; it glows blue
<worn on belt>       the scalp of Huerc

!= CW>wi
[chan mood wimpy]
Ok.

!= CW>sc
152/152 hits, 142/142 mana, and 54/96 moves.

!= CW>sc
152/152 hits, 142/142 mana, and 55/96 moves.

!= CW>wear scalp
You fasten the scalp of Caei on your belt.

!= CW>where
Players in your zone
--------------------
Tucker               - Somewhere
Gloomer              - Broad Stair
Telperién            - Broad Stair
Welder               - Broad Stair
Krae                 - Broad Stair
Durza                - Broad Stair

!= CW>ex
East  - You can't distinguish a lot of details.
West  - A closed 'greatdoor'

!= CW>sc
152/152 hits, 142/142 mana, and 56/96 moves.

!= CW>where
Players in your zone
--------------------
Tucker               - Somewhere
Gloomer              - Broad Stair
Telperién            - Broad Stair
Welder               - Broad Stair
Krae                 - Broad Stair
Durza                - Broad Stair

!= CW>
Tucker has arrived from the east.

!= CW>
Some apparently close noise can be heard from the east.

!= CW>
*Hardbone the Dwarf* has arrived from the east.

// Ack. I really hope it's not Bonehard, Hardbone, and many more.

!= CW>
Krae leaves >> EAST >>.
First Hall of Moria

!O CW>
*Hardbone the Dwarf* has arrived from the west.

!O CW>
Gloomer (g) slashes *Hardbone the Dwarf*'s left leg hard.
Welder leaves >> EAST >>.
Krae leaves >> EAST >>.
First Hall of Moria
Welder the Tarkhnarb Orc is standing here.

// Here we lose Gloomer, who wisely stays behind.

!O CW>
Welder leaves >> EAST >>.

!O CW>
Tucker says 'ready'

!O CW>
Krae leaves >> EAST >>.
First Hall of Moria

!O CW>
Durza CLOSES the -[ gate ]-.

!O CW>q
*Hardbone the Dwarf* has arrived from the west.
cast q 'block door' exit east
You start to concentrate...

// Notice my attempt to block Welder in!

The gate is opened from the other side.
You can't proceed while the gate is in motion.
*Hardbone the Dwarf* leaves >> EAST >>.

!O CW>
Tucker leaves >> EAST >>.
The -[ gate ]- CLOSES QUIETLY.

!O CW>sc

Krae OPENS the -[ gate ]-.

!O CW>The gate closes quietly.
152/152 hits, 142/142 mana, and 55/96 moves.

!O CW>
Krae OPENS the -[ gate ]-.

!O CW>
Krae leaves >> EAST >>.
Hall of the Eastern Gate
A large arrow lies on the ground.
*Drors the Dwarf* is standing here.
*Bonehard the Dwarf* is standing here.
*Massaker the Dwarf* is standing here.
*Goggol the Dwarf* is standing here.
*Grotek the Dwarf* is standing here.
*Hardbone the Dwarf* is standing here.
Tucker the Tarkhnarb Orc is standing here.
*Bonehard the Dwarf* CLOSES the -[ gate ]-.
*Hardbone the Dwarf* begins some strange incantations...

!O CW>
*Massaker the Dwarf* approaches Tucker, trying to smite him.
Welder has arrived from the north.
*Grotek the Dwarf* cleaves Tucker's body extremely hard and tickles it.

!O CW> 
Welder panics, and attempts to flee.

!O CW>
Durza begins some strange incantations...

// What is my group doing? Please move! You should read my mind and guess 
// that I'm about to quake!

!O CW>
The gate is opened from the other side.
*Goggol the Dwarf* cleaves Tucker's body and tickles it.
*Drors the Dwarf* CLOSES the -[ gate ]-.
Tucker panics, and attempts to flee.
Tucker leaves ^^ NORTH ^^.

!O CW>
*Hardbone the Dwarf* begins some strange incantations...

!O CW>eqe

*Grotek the Dwarf* approaches Krae, trying to cleave him.

!O CW>cast 'earthquake'
You quickly recall your stored spell...
*Drors the Dwarf* cleaves Krae's left arm very hard and tickles it.
*Massaker the Dwarf* approaches Krae, trying to smite him.
*a Half-Elf* has arrived from the north.
Durza utters the words 'lightning bolt'
*Drors the Dwarf* staggers back as the lightning bolt sent by Durza hits him.

*Massaker the Dwarf* smites Krae's left leg extremely hard.

The gate is opened from the other side.
*Drors the Dwarf* CLOSES the -[ gate ]-.

Welder leaves ^^ NORTH ^^.
The gate is opened from the other side.
*Drors the Dwarf* CLOSES the -[ gate ]-.
Krae panics, and attempts to flee.
Krae leaves ^^ NORTH ^^.

*Bonehard the Dwarf* lightly pounds Durza's right arm and tickles it.
The gate is opened from the other side.
*Hardbone the Dwarf* begins some strange incantations...

Durza begins some strange incantations...
*Drors the Dwarf* CLOSES the -[ gate ]-.

eqe
The gate is opened from the other side.
*Drors the Dwarf* CLOSES the -[ gate ]-.
Krae has arrived from the north.
Tucker lightly smites *a Half-Elf*'s right hand and tickles it.
*Massaker the Dwarf* approaches Durza, trying to smite him.
The earth trembles beneath your feet!
Some debris falls on you from above.

!O CW HP:Fine Mana:Burning *Grotek the Dwarf*:Fine>*Hardbone the Dwarf* begins some strange incantations...
The gate is opened from the other side.
*Drors the Dwarf* CLOSES the -[ gate ]-.
cast 'earthquake'
You quickly recall your stored spell...

*a Half-Elf* leaves ^^ NORTH ^^.

Welder panics, and attempts to flee.

*Hardbone the Dwarf* slashes your left foot and tickles it.

Welder smites your left hand extremely hard.
*Hardbone the Dwarf* panics, and attempts to flee.

Tucker leaves ^^ NORTH ^^.
The gate is opened from the other side.
*Bonehard the Dwarf* CLOSES the -[ gate ]-.
The earth trembles beneath your feet!
Some debris falls on you from above.
Welder panics, and attempts to flee.
Welder leaves ^^ NORTH ^^.

// Awesome. I'm pretty sure I just quaked Krae and Welder twice. Hard to tell
// in the spam who else ate the quakes.

!O CW HP:Hurt Mana:Burning *Grotek the Dwarf*:Hurt>
The gate is opened from the other side.
*Bonehard the Dwarf* leaves ^^ NORTH ^^.

!O CW HP:Hurt Mana:Burning *Grotek the Dwarf*:Hurt>eqe
cast 'earthquake'
You quickly recall your stored spell...

Welder has arrived from the north.
*a Half-Elf* has arrived from the north.
*Drors the Dwarf* leaves ^^ NORTH ^^.
*Hardbone the Dwarf* panics, and attempts to flee.
*Hardbone the Dwarf* leaves ^^ NORTH ^^.
*Massaker the Dwarf* leaves ^^ NORTH ^^.

Durza leaves << WEST <<.

*Drors the Dwarf* has arrived from the north.
Welder leaves << WEST <<.

// Thank you, Welder and Durza! Finally!

*Drors the Dwarf* leaves ^^ NORTH ^^.
The earth trembles beneath your feet!
Some debris falls on you from above.
You stop following Krae.
Krae pounds your left arm.

!O CW HP:Hurt Mana:Hot *Grotek the Dwarf*:Wounded>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves ^^ NORTH ^^.
PANIC! You can't quit the fight!

!O CW HP:Hurt Mana:Hot *Grotek the Dwarf*:Wounded>eqe
cast 'earthquake'
You quickly recall your stored spell...
Krae panics, and attempts to flee.
Krae leaves ^^ NORTH ^^.

Krae has arrived from the north.

Krae leaves << WEST <<.
*Bonehard the Dwarf* has arrived from the north.
*a Half-Elf* has arrived from the north.
*Hardbone the Dwarf* has arrived from the north.
A mountain mule has arrived from the north.
You dodge a bash from *Goggol the Dwarf* who loses his balance.

// Perfect timing! And lucky dodge on the bash, too.

*Bonehard the Dwarf* CLOSES the -[ gate ]-.

The gate is opened from the other side.
*Bonehard the Dwarf* CLOSES the -[ gate ]-.

The gate is opened from the other side.
*Bonehard the Dwarf* CLOSES the -[ gate ]-.
The earth trembles beneath your feet!
You flee head over heels.
You flee north.
Chamber of the Eastern Guard
Traces of rich white tones form the aura of this place.
A large arrow lies on the ground.
A stocky mountain mule is here, waiting to serve.
Tucker the Tarkhnarb Orc is here, fighting *Massaker the Dwarf*.
*Massaker the Dwarf* is here, fighting Tucker.
*Drors the Dwarf* is here, fighting Tucker.
Exits: south.

![ CW HP:Hurt Mana:Hot>
*Hardbone the Dwarf* has arrived from the south.
A mountain mule has arrived from the south.

![ CW HP:Hurt Mana:Hot>
Tucker panics, and attempts to flee.
Tucker leaves vv SOUTH vv.

![ CW HP:Hurt Mana:Hot>
*Hardbone the Dwarf* begins some strange incantations...

![ CW HP:Hurt Mana:Hot>s
[south]
Hall of the Eastern Gate
Traces of fierce red tones form the aura of this place.
A large arrow lies on the ground.
*Goggol the Dwarf* is standing here.
*Grotek the Dwarf* is standing here.
*Bonehard the Dwarf* is standing here.
*a Half-Elf* is standing here (glowing).
Tucker the Tarkhnarb Orc is standing here.
Exits: north, [east], (west).
*Drors the Dwarf* has arrived from the north.
*Bonehard the Dwarf* CLOSES the -[ gate ]-.
*Grotek the Dwarf* approaches Tucker, trying to cleave him.
The gate is opened from the other side.
Tucker smites *Grotek the Dwarf*'s head extremely hard and shatters it.

!O CW HP:Hurt Mana:Hot>
*Bonehard the Dwarf* CLOSES the -[ gate ]-.
*Drors the Dwarf* approaches Tucker, trying to cleave him.

!O CW HP:Hurt Mana:Hot>
The gate is opened from the other side.

!O CW HP:Hurt Mana:Hot>eqe

*Bonehard the Dwarf* pounds Tucker's right leg extremely hard.

!O CW HP:Hurt Mana:Hot>cast 'earthquake'
You are too afraid.
*Bonehard the Dwarf* CLOSES the -[ gate ]-.

// Out of stored quakes anyway. Not sure what to do now.

!O CW HP:Hurt Mana:Hot>
The gate is opened from the other side.
*Bonehard the Dwarf* CLOSES the -[ gate ]-.
The gate is opened from the other side.

!O CW HP:Hurt Mana:Hot>
*Massaker the Dwarf* has arrived from the north.

!O CW HP:Hurt Mana:Hot>
*Drors the Dwarf* CLOSES the -[ gate ]-.
The gate is opened from the other side.

!O CW HP:Hurt Mana:Hot>
*Bonehard the Dwarf* CLOSES the -[ gate ]-.
The gate is opened from the other side.
*Drors the Dwarf* panics, and attempts to flee.
*Drors the Dwarf* leaves << WEST <<.
Tucker panics, and attempts to flee.
Tucker leaves << WEST <<.

!O CW HP:Hurt Mana:Hot>
*Bonehard the Dwarf* CLOSES the -[ gate ]-.

!O CW HP:Hurt Mana:Hot>
The gate is opened from the other side.

!O CW HP:Hurt Mana:Hot>
*Drors the Dwarf* has arrived from the west.

!O CW HP:Hurt Mana:Hot>
*Bonehard the Dwarf* CLOSES the -[ gate ]-.
*Hardbone the Dwarf* has arrived from the north.
A mountain mule has arrived from the north.
The gate is opened from the other side.

!O CW HP:Hurt Mana:Hot>
*Bonehard the Dwarf* CLOSES the -[ gate ]-.
The gate is opened from the other side.

// Hm, I think getting out may be a good idea.

!O CW HP:Hurt Mana:Hot>o w
[open exit w]

The -[ gate ]- CLOSES QUIETLY.
*Drors the Dwarf* leaves ^^ NORTH ^^.

!O CW HP:Hurt Mana:Hot>w
[west]
*Grotek the Dwarf* begins some strange incantations...
Ok.

!O CW HP:Hurt Mana:Hot>The gate closes quietly.
The gate seems to be closed.

!O CW HP:Hurt Mana:Hot>
*Drors the Dwarf* has arrived from the north.
The gate is opened from the other side.

!O CW HP:Hurt Mana:Hot>
You swiftly dodge *Hardbone the Dwarf*'s attempt to slash you.
*Bonehard the Dwarf* CLOSES the -[ gate ]-.
The gate is opened from the other side.

!O CW HP:Hurt Mana:Hot *Hardbone the Dwarf*:Hurt>
*Massaker the Dwarf* smites your right foot extremely hard and shatters it.

!O CW HP:Wounded Mana:Hot *Hardbone the Dwarf*:Hurt>
You flee head over heels.
You flee west.
First Hall of Moria
Traces of fierce red tones form the aura of this place.
Gloomer the Tarkhnarb Orc (g) is standing here.
Krae the Tarkhnarb Orc is standing here.
Durza the Tarkhnarb Orc is standing here.
Tucker the Tarkhnarb Orc is standing here.
Welder the Tarkhnarb Orc is standing here.
Exits: (east), west.

// How the heck did I just survive that?

!O CW HP:Wounded Mana:Hot>o w
[open exit w]
Krae leaves >> EAST >>.
Some apparently very close noise can be heard from the east.
You don't see any exit there.

!O CW HP:Wounded Mana:Hot>
The -[ gate ]- CLOSES QUIETLY.

!O CW HP:Wounded Mana:Hot>sc
59/152 hits, 82/142 mana, and 50/96 moves.

!O CW HP:Wounded Mana:Hot>
The gate is opened from the other side.
The -[ gate ]- CLOSES QUIETLY.

!O CW HP:Wounded Mana:Hot>
The gate is opened from the other side.

!O CW HP:Wounded Mana:Hot>
Welder has arrived from the east.
*a Half-Elf* has arrived from the east.

!O CW HP:Wounded Mana:Hot>
The -[ gate ]- CLOSES QUIETLY.

!O CW HP:Wounded Mana:Hot>where
Players in your zone
--------------------
Tucker               - Hall of the Eastern Gate
Gloomer              - Hall of the Eastern Gate
Telperién            - First Hall of Moria
Welder               - First Hall of Moria
Krae                 - Hall of the Eastern Gate
Durza                - Hall of the Eastern Gate

// Now what? Do I stand here and spam-open?

!O CW HP:Wounded Mana:Hot>
Welder smites *a Half-Elf*'s left hand hard.

!O CW HP:Wounded Mana:Hot>w
[west]
First Hall of Moria
Exits: north, east, west.
*a Half-Elf* has arrived from the east.

!O CW HP:Wounded Mana:Hot>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves ^^ NORTH ^^.

!O CW HP:Wounded Mana:Hot>w
[west]
First Hall of Moria
Exits: east, west.

!O CW HP:Wounded Mana:Hot>sc
59/152 hits, 84/142 mana, and 50/96 moves.

!O CW HP:Wounded Mana:Hot>e
[east]
First Hall of Moria
Welder the Tarkhnarb Orc is here, fighting *a Half-Elf*.
*a Half-Elf* is here, fighting Welder (glowing).
Exits: north, east, west.

!O CW HP:Wounded Mana:Hot Move:Tired>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves << WEST <<.

!O CW HP:Wounded Mana:Hot Move:Tired>wim 50
[chan wimpy 50]
Wimpy set to: 50
*a Half-Elf* has arrived from the west.

!O CW HP:Wounded Mana:Hot>sc

*a Half-Elf* leaves >> EAST >>.
Welder leaves << WEST <<.

!O CW HP:Wounded Mana:Hot>59/152 hits, 85/142 mana, and 50/96 moves.

!O CW HP:Wounded Mana:Hot>
Welder has arrived from the west.

!O CW HP:Wounded Mana:Hot>te
Target set to: *elf*
#redefined key: F1 ^[OP=kill *elf*
#redefined key: F2 ^[OQ=cast 'burning hands' *elf*
#redefined key: F3 ^[OR={kill *elf*; cast 'lightning bolt'}
#redefined key: F4 ^[OS=cast 'lightning bolt' *elf*
#redefined key: F5 ^[[15~=cast 'fireball' *elf*
!O CW HP:Wounded Mana:Hot>
Welder leaves >> EAST >>.

!O CW HP:Wounded Mana:Hot>where

*a Half-Elf* has arrived from the east.

!O CW HP:Wounded Mana:Hot>*a Half-Elf* leaves >> EAST >>.
Players in your zone
--------------------
Tucker               - Hall of the Eastern Gate
Gloomer              - Chamber of the Eastern Guard
Telperién            - First Hall of Moria
Welder               - First Hall of Moria
Krae                 - Hall of the Eastern Gate
Durza                - Hall of the Eastern Gate

!O CW HP:Wounded Mana:Hot>sc
59/152 hits, 85/142 mana, and 50/96 moves.
Welder has arrived from the east.

!O CW HP:Wounded Mana:Hot>
Welder leaves >> EAST >>.

!O CW HP:Wounded Mana:Hot>where
Krae yells from the east 'massaker'

// It's good to see that someone knows what he's doing.

Players in your zone
--------------------
Tucker               - Somewhere
Gloomer              - Hall of the Eastern Gate
Telperién            - First Hall of Moria
Welder               - Somewhere
Krae                 - Chamber of the Eastern Guard
Durza                - Hall of the Eastern Gate

!O CW HP:Wounded Mana:Hot>
*a Half-Elf* has arrived from the east.

!O CW HP:Wounded Mana:Hot>
*a Half-Elf* leaves << WEST <<.

!O CW HP:Wounded Mana:Hot>w
[west]
First Hall of Moria
Exits: east, west.

!O CW HP:Wounded Mana:Hot>w
[west]
Broad Stair
*a Half-Elf* is standing here (glowing).
Exits: east, [west].

!= CW HP:Wounded Mana:Hot>e
[east]
First Hall of Moria
Exits: east, west.

!O CW HP:Wounded Mana:Hot Move:Tired>e
[east]
First Hall of Moria
Exits: north, east, west.

!O CW HP:Wounded Mana:Hot Move:Tired>e
[east]
First Hall of Moria
Traces of fierce red tones form the aura of this place.
Exits: [east], west.

!O CW HP:Wounded Mana:Hot Move:Tired>where
Players in your zone
--------------------
Tucker               - Hall of the Eastern Gate
Gloomer              - Chamber of the Eastern Guard
Telperién            - First Hall of Moria
Welder               - Hall of the Eastern Gate
Krae                 - Hall of the Eastern Gate
Durza                - Hall of the Eastern Gate

!O CW HP:Wounded Mana:Hot Move:Tired>bb
[cast n 'breath']
You start to concentrate...

An energy begins to flow within your legs as your body becomes lighter.

!O CW HP:Wounded Mana:Hot>w
[west]
First Hall of Moria
Exits: north, east, west.

!O CW HP:Wounded Mana:Hot>where
Players in your zone
--------------------
Tucker               - Chamber of the Eastern Guard
Gloomer              - Hall of the Eastern Gate
Telperién            - First Hall of Moria
Welder               - Hall of the Eastern Gate
Krae                 - Chamber of the Eastern Guard
Durza                - Chamber of the Eastern Guard

// Since I can't remember the room names in a hurry, here it looks to me like 
// 3 in there and 3 out. So I figure I should spam-open.

!O CW HP:Wounded Mana:Hot>ex
North - Outer Passage
East  - You can't distinguish a lot of details.
West  - You can't distinguish a lot of details.

!O CW HP:Wounded Mana:Hot>e
[east]
First Hall of Moria
Traces of fierce red tones form the aura of this place.
Exits: [east], west.
*Bonehard the Dwarf* yells loudly from the east 'FIGHT'

!O CW HP:Wounded Mana:Hot>
The gate is opened from the other side.
The -[ gate ]- CLOSES QUIETLY.

!O CW HP:Wounded Mana:Hot>open exit 
Ok.

!O CW HP:Wounded Mana:Hot>
*Drors the Dwarf* has arrived from the east.
The -[ gate ]- CLOSES QUIETLY.

!O CW HP:Wounded Mana:Hot>open exit 

*Drors the Dwarf* leaves << WEST <<.

!O CW HP:Wounded Mana:Hot>Ok.
*Bonehard the Dwarf* has arrived from the east.

!O CW HP:Wounded Mana:Hot>
The -[ gate ]- CLOSES QUIETLY.

!O CW HP:Wounded Mana:Hot>
*Bonehard the Dwarf* leaves << WEST <<.

!O CW HP:Wounded Mana:Hot>open exit 
*Bonehard the Dwarf* has arrived from the west.
*a Half-Elf* has arrived from the west.
Ok.

!O CW HP:Wounded Mana:Hot>
*Goggol the Dwarf* has arrived from the east.
The -[ gate ]- CLOSES QUIETLY.

!O CW HP:Wounded Mana:Hot>e
[east]
The gate seems to be closed.

!O CW HP:Wounded Mana:Hot>open exit 

*Bonehard the Dwarf* quickly approaches, trying to pound you.

!O CW HP:Wounded Mana:Hot *Bonehard the Dwarf*:Wounded>Ok.

!O CW HP:Wounded Mana:Hot *Bonehard the Dwarf*:Wounded>e
[east]
The -[ gate ]- CLOSES QUIETLY.
No way! You are fighting for your life!

!O CW HP:Wounded Mana:Hot *Bonehard the Dwarf*:Wounded>flee

*Bonehard the Dwarf* stops using an ornate, steel-shafted warhammer.
*Bonehard the Dwarf* skillfully draws a mighty dwarven axe.

!O CW HP:Wounded Mana:Hot *Bonehard the Dwarf*:Wounded>You flee head over heels.
PANIC! You couldn't escape!

!O CW HP:Wounded Mana:Hot *Bonehard the Dwarf*:Wounded>open exit 

Krae yells loudly from the east 'bonehard'

!O CW HP:Wounded Mana:Hot *Bonehard the Dwarf*:Wounded>Ok.
The -[ gate ]- CLOSES QUIETLY.
You flee head over heels.
You flee west.
First Hall of Moria
*Drors the Dwarf* is standing here.
Exits: north, east, west.

!O CW HP:Wounded Mana:Hot>
*Drors the Dwarf* leaves ^^ NORTH ^^.

!O CW HP:Wounded Mana:Hot>e
[east]
*Bonehard the Dwarf* has arrived from the east.
*a Half-Elf* has arrived from the east.
*Goggol the Dwarf* has arrived from the east.
First Hall of Moria
Traces of fierce red tones form the aura of this place.
Exits: [east], west.

!O CW HP:Wounded Mana:Hot>open exit 
e
[east]
Ok.
*Hardbone the Dwarf* has arrived from the east.
A mountain mule has arrived from the east.
The -[ gate ]- CLOSES QUIETLY.

!O CW HP:Wounded Mana:Hot>The gate seems to be closed.
*Hardbone the Dwarf* leaves << WEST <<.
A mountain mule leaves << WEST <<.

!O CW HP:Wounded Mana:Hot>
The gate is opened from the other side.
The -[ gate ]- CLOSES QUIETLY.

!O CW HP:Wounded Mana:Hot>open exit 
e
[east]
Ok.
The -[ gate ]- CLOSES QUIETLY.

!O CW HP:Wounded Mana:Hot>The gate seems to be closed.

!O CW HP:Wounded Mana:Hot>open exit 
Ok.

!O CW HP:Wounded Mana:Hot>e
[east]
The -[ gate ]- CLOSES QUIETLY.
The gate seems to be closed.

!O CW HP:Wounded Mana:Hot>open exit 
e
[east]
*Bonehard the Dwarf* has arrived from the west.
*a Half-Elf* has arrived from the west.
*Goggol the Dwarf* has arrived from the west.
Ok.
The -[ gate ]- CLOSES QUIETLY.

!O CW HP:Wounded Mana:Hot>The gate seems to be closed.

!O CW HP:Wounded Mana:Hot>
You swiftly dodge *a Half-Elf*'s attempt to pierce you.

!O CW HP:Wounded Mana:Hot *a Half-Elf*:Healthy>flee

You hear a death cry from the east.

// Who is dying, they or we?

!O CW HP:Wounded Mana:Hot *a Half-Elf*:Healthy>The gate is opened from the other side.
You flee head over heels.
You flee west.
First Hall of Moria
Exits: north, east, west.

!O CW HP:Wounded Mana:Hot>e
[east]
First Hall of Moria
Traces of fierce red tones form the aura of this place.
*Bonehard the Dwarf* is standing here.
*a Half-Elf* is standing here (glowing).
*Goggol the Dwarf* is standing here.
Exits: [east], west.

!O CW HP:Wounded Mana:Hot>e
[east]

*a Half-Elf* quickly approaches, trying to pierce you.

!O CW HP:Wounded Mana:Hot *a Half-Elf*:Healthy>open exit 
No way! You are fighting for your life!

!O CW HP:Wounded Mana:Hot *a Half-Elf*:Healthy>e
[east]
Ok.

!O CW HP:Wounded Mana:Hot *a Half-Elf*:Healthy>No way! You are fighting for your life!

!O CW HP:Wounded Mana:Hot *a Half-Elf*:Healthy>
Krae has arrived from the east.

!O CW HP:Wounded Mana:Hot *a Half-Elf*:Healthy>z
[chan wimpy 1000]
Krae leaves << WEST <<.
Wimpy set to: 151
You will attempt to flee!
PANIC! You can't quit the fight!

!O CW HP:Wounded Mana:Hot *a Half-Elf*:Healthy>
You feel less protected.
*Bonehard the Dwarf* cleaves your head extremely hard and shatters it.
You feel a sharp pain there!

!O CW HP:Bad Mana:Hot *a Half-Elf*:Healthy>w
[west]
No way! You are fighting for your life!
*Bonehard the Dwarf* CLOSES the -[ gate ]-.

!O CW HP:Bad Mana:Hot *a Half-Elf*:Healthy>
Krae has arrived from the west.
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves << WEST <<.

!O CW HP:Bad Mana:Hot *Bonehard the Dwarf*:Wounded>
Krae approaches *Bonehard the Dwarf*, trying to pound him.
You flee head over heels.
PANIC! You couldn't escape!

!O CW HP:Bad Mana:Hot *Bonehard the Dwarf*:Wounded>flee

Welder smites *Bonehard the Dwarf*'s left arm extremely hard and shatters it.

!O CW HP:Bad Mana:Hot *Bonehard the Dwarf*:Wounded>You are already attempting to flee!
Krae pounds *Bonehard the Dwarf*'s right hand extremely hard and shatters it.

!O CW HP:Bad Mana:Hot *Bonehard the Dwarf*:Bad>
*Bonehard the Dwarf* panics, and attempts to flee.
*Bonehard the Dwarf* leaves << WEST <<.

!O CW HP:Bad Mana:Hot>w
[west]

The gate is opened from the other side.
Krae approaches *Goggol the Dwarf*, trying to pound him.
*Goggol the Dwarf* cleaves Krae's body and tickles it.

!O CW HP:Bad Mana:Hot>Gloomer (g) has arrived from the east.
Tucker has arrived from the east.
First Hall of Moria
*a Half-Elf* is standing here (glowing).
Exits: north, east, west.
Welder has arrived from the east.

!O CW HP:Bad Mana:Hot>w
[west]
First Hall of Moria
Exits: east, west.

!O CW HP:Bad Mana:Hot>
Gloomer (g) has arrived from the east.

!O CW HP:Bad Mana:Hot>
Gloomer (g) leaves << WEST <<.

!O CW HP:Bad Mana:Hot>w
[west]
Broad Stair
Gloomer the Tarkhnarb Orc (g) is standing here.
Exits: east, [west].

!= CW HP:Bad Mana:Hot>w
[west]
The greatdoor seems to be closed.

!= CW HP:Bad Mana:Hot>sc

Gloomer (g) leaves >> EAST >>.

!= CW HP:Bad Mana:Hot>37/152 hits, 68/142 mana, and 83/96 moves.

// Hey, I'm still alive! I think I'm going to try to live.

!= CW HP:Bad Mana:Hot>cure
cast 'cure serious'
You start to concentrate...

ar
[cast n 'armour']
You begin to see scars fade away and a feeling of health comes over you.

!= CW HP:Hurt Mana:Warm>You start to concentrate...

sc
A blue transparent wall slowly appears around you.

!= CW HP:Hurt Mana:Cold>73/152 hits, 24/142 mana, and 88/96 moves.

!= CW HP:Hurt Mana:Cold>where
*Bonehard the Dwarf* has arrived from the east.
Players in your zone
--------------------
Tucker               - Hall of the Eastern Gate
Gloomer              - Hall of the Eastern Gate
Telperién            - Broad Stair
Welder               - Somewhere
Krae                 - Hall of the Eastern Gate
Durza                - Hall of the Eastern Gate

// Looks like we are all still alive.

!= CW HP:Hurt Mana:Cold>sc
*Bonehard the Dwarf* leaves >> EAST >>.
73/152 hits, 24/142 mana, and 89/96 moves.

!= CW HP:Hurt Mana:Cold>e
[east]
*Bonehard the Dwarf* has arrived from the east.
First Hall of Moria
Welder the Tarkhnarb Orc is standing here.
Exits: east, west.

!O CW HP:Hurt Mana:Cold>
Welder leaves << WEST <<.

!O CW HP:Hurt Mana:Cold>e
[east]
First Hall of Moria
Exits: north, east, west.

!O CW HP:Hurt Mana:Cold>w
[west]
First Hall of Moria
Exits: east, west.
*Bonehard the Dwarf* has arrived from the west.

!O CW HP:Hurt Mana:Cold>
*Bonehard the Dwarf* leaves >> EAST >>.

!O CW HP:Hurt Mana:Cold>w
[west]

Welder has arrived from the west.
*Bonehard the Dwarf* has arrived from the east.

!O CW HP:Hurt Mana:Cold>Broad Stair
Traces of pale red tones form the aura of this place.
Exits: east, [west].

!= CW HP:Hurt Mana:Cold>
*Bonehard the Dwarf* has arrived from the east.

!= CW HP:Hurt Mana:Cold>e
[east]
*Bonehard the Dwarf* panics, and attempts to flee.
*Bonehard the Dwarf* leaves >> EAST >>.
First Hall of Moria
Welder the Tarkhnarb Orc is standing here.
*Bonehard the Dwarf* is standing here.
Exits: east, west.

!O CW HP:Hurt Mana:Cold>
Welder leaves << WEST <<.
*Bonehard the Dwarf* leaves << WEST <<.

!O CW HP:Hurt Mana:Cold>
Tucker has arrived from the east.

!O CW HP:Hurt Mana:Cold>w
[west]
Broad Stair
Traces of pale red tones form the aura of this place.
Welder the Tarkhnarb Orc is here, fighting *Bonehard the Dwarf*.
*Bonehard the Dwarf* is here, fighting Welder.
Exits: east, [west].
*Bonehard the Dwarf* panics, and attempts to flee.
*Bonehard the Dwarf* leaves >> EAST >>.

!= CW HP:Hurt Mana:Cold>
Welder leaves >> EAST >>.

!= CW HP:Hurt Mana:Cold>
Tucker has arrived from the east.
Krae has arrived from the east.

!= CW HP:Hurt Mana:Cold>
Welder leaves >> EAST >>.

!= CW HP:Hurt Mana:Cold>
Krae leaves >> EAST >>.

!= CW HP:Hurt Mana:Cold>fol krae
I see no person by that name here!

!= CW HP:Hurt Mana:Cold>e
[east]
First Hall of Moria
Exits: east, west.

!O CW HP:Hurt Mana:Cold>fol krae
I see no person by that name here!

!O CW HP:Hurt Mana:Cold>e
[east]

Some apparently close noise can be heard from the east.

!O CW HP:Hurt Mana:Cold>First Hall of Moria
Exits: north, east, west.

!O CW HP:Hurt Mana:Cold>
Some apparently close noise can be heard from the east.

!O CW HP:Hurt Mana:Cold>fol krae
I see no person by that name here!
Some very close noise can be heard from the east.

!O CW HP:Hurt Mana:Cold>e
[east]
First Hall of Moria
Traces of fierce red tones form the aura of this place.
Exits: (east), west.

!O CW HP:Hurt Mana:Cold>
Krae has arrived from the east.

!O CW HP:Hurt Mana:Cold>w
[west]
Krae CLOSES the -[ gate ]-.
First Hall of Moria
Exits: north, east, west.

!O CW HP:Hurt Mana:Cold>
Krae has arrived from the east.

!O CW HP:Hurt Mana:Cold>
Krae leaves << WEST <<.

!O CW HP:Hurt Mana:Cold>fol krae

Krae has arrived from the west.

!O CW HP:Hurt Mana:Cold>Krae leaves ^^ NORTH ^^.
I see no person by that name here!

// Hey, let me follow!

!O CW HP:Hurt Mana:Cold>w
[west]
Gloomer (g) has arrived from the east.
Welder has arrived from the east.
First Hall of Moria
Exits: east, west.

!O CW HP:Hurt Mana:Cold>e
[east]
Welder has arrived from the east.
First Hall of Moria
Exits: north, east, west.

!O CW HP:Hurt Mana:Cold>fol krae
I see no person by that name here!

!O CW HP:Hurt Mana:Cold>
Welder has arrived from the west.

!O CW HP:Hurt Mana:Cold>w
[west]
First Hall of Moria
Exits: east, west.

!O CW HP:Hurt Mana:Cold>w
[west]
Broad Stair
Traces of pale red tones form the aura of this place.
Exits: east, [west].

!= CW HP:Hurt Mana:Cold>fol krae
I see no person by that name here!

!= CW HP:Hurt Mana:Cold>e
[east]
First Hall of Moria
*Hardbone the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: east, west.

!O CW HP:Hurt Mana:Cold>
*Hardbone the Dwarf* leaves << WEST <<.
A mountain mule leaves << WEST <<.

!O CW HP:Hurt Mana:Cold>e
[east]
*Drors the Dwarf* has arrived from the east.
First Hall of Moria
Exits: north, east, west.

!O CW HP:Hurt Mana:Cold>e
[east]
*Hardbone the Dwarf* has arrived from the west.
A mountain mule has arrived from the west.
First Hall of Moria
Traces of fierce red tones form the aura of this place.
Exits: (east), west.

!O CW HP:Hurt Mana:Cold>
*Drors the Dwarf* has arrived from the west.

!O CW HP:Hurt Mana:Cold>where
*Drors the Dwarf* leaves << WEST <<.
Players in your zone
--------------------
Tucker               - Somewhere
Gloomer              - Somewhere
Telperién            - First Hall of Moria
Welder               - Somewhere
Krae                 - Somewhere
Durza                - Somewhere

!O CW HP:Hurt Mana:Cold>w
[west]
First Hall of Moria
*a Half-Elf* is standing here (glowing).
*Bonehard the Dwarf* is standing here.
*Drors the Dwarf* is standing here.
Exits: north, east, west.
*Bonehard the Dwarf* leaves << WEST <<.
*a Half-Elf* leaves << WEST <<.

!O CW HP:Hurt Mana:Cold>
Krae has arrived from the north.
Gloomer (g) tries to slash *Drors the Dwarf*, but he parries successfully.

!O CW HP:Hurt Mana:Cold>w
[west]
First Hall of Moria
*Hardbone the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: east, west.

!O CW HP:Hurt Mana:Cold>
*Hardbone the Dwarf* leaves >> EAST >>.
A mountain mule leaves >> EAST >>.

!O CW HP:Hurt Mana:Cold>
*Hardbone the Dwarf* has arrived from the east.
A mountain mule has arrived from the east.

!O CW HP:Hurt Mana:Cold>e
[east]
*Bonehard the Dwarf* has arrived from the west.
*a Half-Elf* has arrived from the west.
First Hall of Moria
Krae the Tarkhnarb Orc is standing here.
Gloomer the Tarkhnarb Orc (g) is standing here.
Durza the Tarkhnarb Orc is standing here.
Welder the Tarkhnarb Orc is standing here.
Exits: north, east, west.

!O CW HP:Hurt Mana:Cold>
Krae leaves << WEST <<.

!O CW HP:Hurt Mana:Cold>
*Bonehard the Dwarf* has arrived from the west.

!O CW HP:Hurt Mana:Cold>
*Bonehard the Dwarf* panics, and attempts to flee.
*Bonehard the Dwarf* leaves ^^ NORTH ^^.

!O CW HP:Hurt Mana:Cold>fol krae
*a Half-Elf* has arrived from the west.
I see no person by that name here!

!O CW HP:Hurt Mana:Cold>w
[west]

Welder has arrived from the west.

!O CW HP:Hurt Mana:Cold>First Hall of Moria
Krae the Tarkhnarb Orc is standing here.
Gloomer the Tarkhnarb Orc (g) is standing here.
Durza the Tarkhnarb Orc is standing here.
Exits: east, west.

!O CW HP:Hurt Mana:Cold>
Krae leaves >> EAST >>.

!O CW HP:Hurt Mana:Cold>
You hear a death cry from the east.
Welder has arrived from the east.

// Who's dying now? Nice to see that at least Welder is still alive!

!O CW HP:Hurt Mana:Cold>fol krae
Welder leaves >> EAST >>.
I see no person by that name here!

!O CW HP:Hurt Mana:Cold>
*a Half-Elf* has arrived from the east.

!O CW HP:Hurt Mana:Cold>e
[east]

Some very close noise can be heard from the east.

!O CW HP:Hurt Mana:Cold>First Hall of Moria
The corpse of *a Dwarf* is lying here.
Exits: north, east, west.

// I guess we are winning?

!O CW HP:Hurt Mana:Cold>
Krae has arrived from the north.

!O CW HP:Hurt Mana:Cold>fol krae
You now follow Krae.

!O CW HP:Hurt Mana:Cold>
Welder leaves >> EAST >>.

!O CW HP:Hurt Mana:Cold>
Welder has arrived from the east.
*Hardbone the Dwarf* has arrived from the west.
A mountain mule has arrived from the west.
Krae leaves << WEST <<.
First Hall of Moria

!O CW HP:Hurt Mana:Cold>sc
Welder leaves << WEST <<.
74/152 hits, 30/142 mana, and 87/96 moves.

!O CW HP:Hurt Mana:Cold>
*Bonehard the Dwarf* has arrived from the east.
Krae leaves << WEST <<.
Broad Stair
Traces of red tones form the aura of this place.
*a Half-Elf* is standing here (glowing).
Welder the Tarkhnarb Orc is standing here.
*a Half-Elf* leaves >> EAST >>.

!= CW HP:Hurt Mana:Cold>td
Target set to: *dwarf*
#redefined key: F1 ^[OP=kill *dwarf*
#redefined key: F2 ^[OQ=cast 'burning hands' *dwarf*
#redefined key: F3 ^[OR={kill *dwarf*; cast 'lightning bolt'}
#redefined key: F4 ^[OS=cast 'lightning bolt' *dwarf*
#redefined key: F5 ^[[15~=cast 'fireball' *dwarf*
!= CW HP:Hurt Mana:Cold>
*Bonehard the Dwarf* has arrived from the east.
*a Half-Elf* has arrived from the east.

!= CW HP:Hurt Mana:Cold>
Gloomer (g) tries to slash *Bonehard the Dwarf*, but he parries successfully.

!= CW HP:Hurt Mana:Cold>
*a Half-Elf* leaves >> EAST >>.
Krae leaves >> EAST >>.
First Hall of Moria
*a Half-Elf* is standing here (glowing).
*Bonehard the Dwarf* has arrived from the west.

!O CW HP:Hurt Mana:Cold>
*Bonehard the Dwarf* panics, and attempts to flee.
*Bonehard the Dwarf* leaves >> EAST >>.
Krae pounds *a Half-Elf*'s left arm hard.

!O CW HP:Hurt Mana:Cold>cast 'fireball' *dwarf*
Durza begins some strange incantations...
Nobody here by that name.
*a Half-Elf* panics, and attempts to flee.

!O CW HP:Hurt Mana:Cold>
Gloomer (g) has arrived from the west.
Durza utters the words 'lightning bolt'
*a Half-Elf* staggers back as the lightning bolt sent by Durza hits him.
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves >> EAST >>.

!O CW HP:Hurt Mana:Cold>
Gloomer (g) leaves >> EAST >>.

!O CW HP:Hurt Mana:Cold>
Krae leaves << WEST <<.
Broad Stair
Traces of red tones form the aura of this place.

!= CW HP:Hurt Mana:Cold>csq
chan spell quick
Ok.

!= CW HP:Hurt Mana:Cold>cast 'lightning bolt' *dwarf*

Krae leaves >> EAST >>.
First Hall of Moria
Traces of red tones form the aura of this place.

!O CW HP:Hurt Mana:Cold>Nobody here by that name.
Tucker leaves >> EAST >>.

!O CW HP:Hurt Mana:Cold>
Krae leaves >> EAST >>.
First Hall of Moria
The corpse of *a Dwarf* is lying here.
Tucker the Tarkhnarb Orc is standing here.
*Hardbone the Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.

!O CW HP:Hurt Mana:Cold>
Tucker leaves >> EAST >>.

!O CW HP:Hurt Mana:Cold>cast 'lightning bolt' *dwarf*

Krae leaves >> EAST >>.
First Hall of Moria
Traces of fierce red tones form the aura of this place.
Gloomer the Tarkhnarb Orc (g) is standing here.
Tucker the Tarkhnarb Orc is standing here.

!O CW HP:Hurt Mana:Cold>Nobody here by that name.

!O CW HP:Hurt Mana:Cold>
Gloomer (g) OPENS the -[ gate ]-.
Tucker leaves >> EAST >>.
Krae leaves << WEST <<.
First Hall of Moria
The corpse of *a Dwarf* is lying here.

!O CW HP:Hurt Mana:Cold>
Gloomer (g) leaves >> EAST >>.

!O CW HP:Hurt Mana:Cold>cast 'lightning bolt' *dwarf*
Krae leaves >> EAST >>.
First Hall of Moria
Traces of fierce red tones form the aura of this place.
Gloomer the Tarkhnarb Orc (g) is standing here.
Nobody here by that name.

!O CW HP:Hurt Mana:Cold>
*Hardbone the Dwarf* has arrived from the west.
A mountain mule has arrived from the west.
Krae leaves >> EAST >>.
Hall of the Eastern Gate
Traces of fierce red and pale white tones form the aura of this place.
A large arrow lies on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
Tucker the Tarkhnarb Orc is standing here.
As Welder greedily kneels down towards the corpse, the icy grasp of a shadow
stops him!
A shadow whispers 'I won't allow the looting of my fallen body!'

!O CW HP:Hurt Mana:Cold>
*Hardbone the Dwarf* has arrived from the west.
A mountain mule has arrived from the west.

!O CW HP:Hurt Mana:Cold>cast 'lightning bolt' *dwarf*
You are too afraid.

Gloomer (g) leaves << WEST <<.
Tucker bleeds from open wounds.
*Hardbone the Dwarf* bleeds from open wounds.

!O CW HP:Hurt Mana:Cold>
Welder smites *Hardbone the Dwarf*'s left arm extremely hard and shatters it.
*Hardbone the Dwarf* is mortally wounded and will die soon if not aided.

!O CW HP:Hurt Mana:Cold>
Krae pounds *Hardbone the Dwarf*'s right hand extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Hardbone the Dwarf*'s death cry as he collapses.
*Hardbone the Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Hardbone the Dwarf*.

// Finally some exp!

!O CW HP:Hurt Mana:Cold>
Tucker leaves ^^ NORTH ^^.

!O CW HP:Hurt Mana:Cold>cast 'lightning bolt' *dwarf*
Gloomer (g) has arrived from the west.
Nobody here by that name.

!O CW HP:Hurt Mana:Cold>
*Bonehard the Dwarf* has arrived from the north.

!O CW HP:Hurt Mana:Cold>
Gloomer (g) tries to slash *Bonehard the Dwarf*, but he parries successfully.
Welder approaches *Bonehard the Dwarf*, trying to smite him.

!O CW HP:Hurt Mana:Cold>cast 'lightning bolt' *dwarf*
You are too afraid.
*Bonehard the Dwarf* panics, and attempts to flee.
*Bonehard the Dwarf* leaves << WEST <<.

!O CW HP:Hurt Mana:Cold>
Krae leaves << WEST <<.
First Hall of Moria
Traces of intense red tones form the aura of this place.

!O CW HP:Hurt Mana:Cold>cast 'lightning bolt' *dwarf*
Gloomer (g) leaves << WEST <<.
Nobody here by that name.

!O CW HP:Hurt Mana:Cold>
Krae leaves << WEST <<.
First Hall of Moria
The corpse of *a Dwarf* is lying here.
Gloomer the Tarkhnarb Orc (g) is standing here.

!O CW HP:Hurt Mana:Cold>
Krae leaves << WEST <<.
First Hall of Moria
Traces of red tones form the aura of this place.

!O CW HP:Hurt Mana:Cold>
Krae leaves << WEST <<.
Broad Stair
Traces of red and pale white tones form the aura of this place.
*a Half-Elf* is standing here (glowing).
*Bonehard the Dwarf* is standing here.

!= CW HP:Hurt Mana:Cold>
*Bonehard the Dwarf* swiftly dodges Durza's attempt to slash him.
*a Half-Elf* leaves >> EAST >>.

!= CW HP:Hurt Mana:Cold>
Welder approaches *Bonehard the Dwarf*, trying to smite him.

!= CW HP:Hurt Mana:Cold>wim 50
[chan wimpy 50]

*Bonehard the Dwarf* panics, and attempts to flee.
*Bonehard the Dwarf* leaves >> EAST >>.

!= CW HP:Hurt Mana:Cold>cast 'fireball' *dwarf*
Wimpy set to: 50

!= CW HP:Hurt Mana:Cold>Nobody here by that name.

!= CW HP:Hurt Mana:Cold>cast 'lightning bolt' *dwarf*

Krae leaves >> EAST >>.
First Hall of Moria
Traces of red tones form the aura of this place.

!O CW HP:Hurt Mana:Cold>Nobody here by that name.

!O CW HP:Hurt Mana:Cold>
Krae leaves >> EAST >>.
First Hall of Moria
The corpse of *a Dwarf* is lying here.
Tucker has arrived from the east.

!O CW HP:Hurt Mana:Cold>cast 'lightning bolt' *dwarf*

Krae leaves >> EAST >>.
First Hall of Moria
Traces of intense red tones form the aura of this place.

!O CW HP:Hurt Mana:Cold>Tucker leaves << WEST <<.
Nobody here by that name.

!O CW HP:Hurt Mana:Cold>
Krae leaves >> EAST >>.
Hall of the Eastern Gate
Traces of fierce red and pale white tones form the aura of this place.
A large arrow lies on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Dwarf* is floating here.

!O CW HP:Hurt Mana:Cold>cast 'lightning bolt' *dwarf*
Nobody here by that name.

!O CW HP:Hurt Mana:Cold>
Krae CLOSES the -[ gate ]-.

!O CW HP:Hurt Mana:Cold>
Krae leaves ^^ NORTH ^^.
Chamber of the Eastern Guard
Traces of rich white tones form the aura of this place.
A large arrow lies on the ground.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.

![ CW HP:Hurt Mana:Cold>
Durza gets a flask of orkish draught from a sable pouch.
Krae leaves vv SOUTH vv.
Hall of the Eastern Gate
Traces of fierce red and pale white tones form the aura of this place.
A large arrow lies on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Dwarf* is floating here.

!O CW HP:Hurt Mana:Cold>
Durza drinks a flask of orkish draught.
Durza gulps down the draught, staggers but regains his balance.

!O CW HP:Hurt Mana:Cold>
Krae OPENS the -[ gate ]-.

!O CW HP:Hurt Mana:Cold>
Krae leaves << WEST <<.
First Hall of Moria
Traces of intense red tones form the aura of this place.

!O CW HP:Hurt Mana:Cold>
Krae CLOSES the -[ gate ]-.

!O CW HP:Hurt Mana:Cold>
Krae leaves << WEST <<.
First Hall of Moria
The corpse of *a Dwarf* is lying here.
*Bonehard the Dwarf* has arrived from the north.
*a Half-Elf* has arrived from the north.

!O CW HP:Hurt Mana:Cold>cast 'lightning bolt' *dwarf*

Durza tries to slash *Bonehard the Dwarf*, but he parries successfully.

!O CW HP:Hurt Mana:Cold>You start to concentrate...
Gloomer (g) leaves ^^ NORTH ^^.
Krae pounds *Bonehard the Dwarf*'s right foot extremely hard and shatters it.
*Bonehard the Dwarf* is INCAPACITATED and will slowly die, if not aided.

Gloomer (g) has arrived from the north.

Gloomer (g) slashes *Bonehard the Dwarf*'s left leg extremely hard and
shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You gain a level!
You hear *Bonehard the Dwarf*'s death cry as he collapses.
*Bonehard the Dwarf* has drawn his last breath! R.I.P.
Your victim has disappeared!

// Even more exp for the lowbie BN!

!O CW HP:Hurt Mana:Cold>
*a Half-Elf* leaves >> EAST >>.

!O CW HP:Hurt Mana:Cold>
*a Half-Elf* has arrived from the east.

!O CW HP:Hurt Mana:Cold>
*a Half-Elf* leaves ^^ NORTH ^^.

!O CW HP:Hurt Mana:Cold>
Tucker has arrived from the north.
Krae leaves >> EAST >>.
First Hall of Moria
Traces of intense red tones form the aura of this place.

!O CW HP:Hurt Mana:Cold>te
Target set to: *elf*
#redefined key: F1 ^[OP=kill *elf*
#redefined key: F2 ^[OQ=cast 'burning hands' *elf*
#redefined key: F3 ^[OR={kill *elf*; cast 'lightning bolt'}
#redefined key: F4 ^[OS=cast 'lightning bolt' *elf*
#redefined key: F5 ^[[15~=cast 'fireball' *elf*
!O CW HP:Hurt Mana:Cold>
Krae leaves << WEST <<.
First Hall of Moria
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.

!O CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}
They aren't here.
Krae leaves ^^ NORTH ^^.
Outer Passage
Traces of white tones form the aura of this place.

!= CW HP:Hurt Mana:Cold>Who should the spell be cast upon?

!= CW HP:Hurt Mana:Cold>
Krae leaves ^^ NORTH ^^.
Outer Passage

!= CW HP:Hurt Mana:Cold>
Krae leaves >> EAST >>.
Small Chamber

!= CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}
They aren't here.

!= CW HP:Hurt Mana:Cold>Krae leaves ^^ NORTH ^^.
Choked Passage
Traces of red tones form the aura of this place.
*a Half-Elf* is standing here (glowing).
Who should the spell be cast upon?

!= CW HP:Hurt Mana:Cold>
Krae pounds *a Half-Elf*'s left foot hard.
Gloomer (g) slashes *a Half-Elf*'s body hard.

!= CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}

*a Half-Elf* panics, and attempts to flee.

!= CW HP:Hurt Mana:Cold>!= CW HP:Hurt Mana:Cold>
Alas! You failed to reach him through the melee.
Durza slashes *a Half-Elf*'s body hard.

!= CW HP:Hurt Mana:Cold>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves vv SOUTH vv.

!= CW HP:Hurt Mana:Cold>Krae leaves vv SOUTH vv.
You were not able to keep your concentration while moving.
Small Chamber
*a Half-Elf* is standing here (glowing).
Tucker smites *a Half-Elf*'s body hard.
Who should the spell be cast upon?

!= CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}
Gloomer (g) approaches *a Half-Elf*, trying to slash him.
You try to pierce *a Half-Elf*, but he parries successfully.

!= CW HP:Hurt Mana:Cold *a Half-Elf*:Wounded Tucker:Hurt>You start to concentrate...
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves >> EAST >>.
Your victim has disappeared!

!= CW HP:Hurt Mana:Cold>
*a Half-Elf* has arrived from the east.

!= CW HP:Hurt Mana:Cold>
*a Half-Elf* leaves << WEST <<.

!= CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}
They aren't here.

!= CW HP:Hurt Mana:Cold>Who should the spell be cast upon?

!= CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}
They aren't here.

!= CW HP:Hurt Mana:Cold>Who should the spell be cast upon?

!= CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}

Krae leaves << WEST <<.
Outer Passage

!= CW HP:Hurt Mana:Cold>Gloomer (g) leaves vv SOUTH vv.
They aren't here.

!= CW HP:Hurt Mana:Cold>Who should the spell be cast upon?
Krae leaves vv SOUTH vv.
Outer Passage
Welder the Tarkhnarb Orc is standing here.
Gloomer the Tarkhnarb Orc (g) is standing here.

!= CW HP:Hurt Mana:Cold>
Gloomer (g) leaves vv SOUTH vv.

!= CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}
They aren't here.

!= CW HP:Hurt Mana:Cold>Alas, not enough mana flows through you...
Krae leaves vv SOUTH vv.
First Hall of Moria
A big metal key lies here.
A fine metal breastplate is on the ground.
A fine pair of greaves are lying here.
A fine pair of metal gauntlets are lying here.
A fine pair of metal vambraces lies here.
A large, closed face helm lies on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
Gloomer the Tarkhnarb Orc (g) is standing here.

!O CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}
They aren't here.

!O CW HP:Hurt Mana:Cold>Alas, not enough mana flows through you...
Krae leaves << WEST <<.
First Hall of Moria

!O CW HP:Hurt Mana:Cold>
Gloomer (g) leaves << WEST <<.

!O CW HP:Hurt Mana:Cold>
*a Half-Elf* has arrived from the west.
Krae leaves << WEST <<.
Broad Stair
Traces of red and white tones form the aura of this place.
Gloomer the Tarkhnarb Orc (g) is standing here.

!= CW HP:Hurt Mana:Cold>stat
Krae leaves >> EAST >>.
First Hall of Moria
OB: 37%, DB: 41%, PB: 50%, Armour: 73%. Wimpy: 50. Mood: wimpy.
Needed: 935,015 xp, 0 tp. Gold: 72. Alert: normal.
Affected by:
- novoid
- armour
- a light wound at the head (clean)
- breath of briskness
- panic
- noquit
- detect magic
- shield

!O CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}

Gloomer (g) leaves >> EAST >>.

!O CW HP:Hurt Mana:Cold>They aren't here.

!O CW HP:Hurt Mana:Cold>Alas, not enough mana flows through you...

!O CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}

Welder leaves >> EAST >>.
Krae leaves << WEST <<.
Broad Stair
Traces of red and white tones form the aura of this place.

!= CW HP:Hurt Mana:Cold>They aren't here.

!= CW HP:Hurt Mana:Cold>Who should the spell be cast upon?

!= CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}

Krae leaves >> EAST >>.
First Hall of Moria

!O CW HP:Hurt Mana:Cold>They aren't here.

!O CW HP:Hurt Mana:Cold>Alas, not enough mana flows through you...
Krae leaves >> EAST >>.
First Hall of Moria
A big metal key lies here.
A fine metal breastplate is on the ground.
A fine pair of greaves are lying here.
A fine pair of metal gauntlets are lying here.
A fine pair of metal vambraces lies here.
A large, closed face helm lies on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.

!O CW HP:Hurt Mana:Cold>gr
Your group consists of:
     Krae (Head of group)
     Tucker
     Headmaster
     Gloomer
     Telperién
     Welder
     Durza
     Chachong

!O CW HP:Hurt Mana:Cold>
Krae leaves >> EAST >>.
First Hall of Moria
Traces of rich red tones form the aura of this place.
Gloomer the Tarkhnarb Orc (g) is standing here.
Welder the Tarkhnarb Orc is standing here.

!O CW HP:Hurt Mana:Cold>
Gloomer (g) leaves << WEST <<.

!O CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}
Krae OPENS the -[ gate ]-.
They aren't here.

!O CW HP:Hurt Mana:Cold>Welder leaves >> EAST >>.
Who should the spell be cast upon?
Krae leaves >> EAST >>.
Hall of the Eastern Gate
Traces of fierce red and white tones form the aura of this place.
A large arrow lies on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Dwarf* is floating here.
Welder the Tarkhnarb Orc is standing here.

!O CW HP:Hurt Mana:Cold>
Krae CLOSES the -[ gate ]-.
Welder leaves ^^ NORTH ^^.

!O CW HP:Hurt Mana:Cold>
Welder has arrived from the north.

!O CW HP:Hurt Mana:Cold>
Krae leaves ^^ NORTH ^^.
Chamber of the Eastern Guard
Traces of pale white tones form the aura of this place.
A large arrow lies on the ground.
The corpse of *a Dwarf* is lying here.
A stocky mountain mule is here, waiting to serve.

![ CW HP:Hurt Mana:Cold>
Krae leaves vv SOUTH vv.
Hall of the Eastern Gate
Traces of fierce red and white tones form the aura of this place.
A large arrow lies on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
The shadow of *a Dwarf* is floating here.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Dwarf* is floating here.
Tucker the Tarkhnarb Orc is standing here.

!O CW HP:Hurt Mana:Cold>sc
74/153 hits, 16/142 mana, and 60/96 moves.

!O CW HP:Hurt Mana:Cold>
Krae OPENS the -[ gate ]-.

!O CW HP:Hurt Mana:Cold>
Krae leaves << WEST <<.
First Hall of Moria
Traces of rich red tones form the aura of this place.

!O CW HP:Hurt Mana:Cold>
Welder leaves << WEST <<.

!O CW HP:Hurt Mana:Cold> 
Krae CLOSES the -[ gate ]-.
Tucker gets a flask of orkish draught from a leather backpack.
Durza gets a flask of orkish draught from a sable pouch.

!O CW HP:Hurt Mana:Cold>
Tucker drinks a flask of orkish draught.
Tucker gulps down the draught, staggers but regains his balance.
Krae leaves << WEST <<.
First Hall of Moria
A big metal key lies here.
A fine metal breastplate is on the ground.
A fine pair of greaves are lying here.
A fine pair of metal gauntlets are lying here.
A fine pair of metal vambraces lies here.
A large, closed face helm lies on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of *a Dwarf* is lying here.
Welder the Tarkhnarb Orc is standing here.
Durza drinks a flask of orkish draught.
Durza gulps down the draught, staggers but regains his balance.

!O CW HP:Hurt Mana:Cold>sc
74/153 hits, 17/142 mana, and 59/96 moves.

!O CW HP:Hurt Mana:Cold>stat
Krae leaves ^^ NORTH ^^.
Outer Passage
OB: 37%, DB: 41%, PB: 50%, Armour: 73%. Wimpy: 50. Mood: wimpy.
Needed: 935,015 xp, 0 tp. Gold: 72. Alert: normal.
Affected by:
- novoid
- armour
- a light wound at the head (clean)
- breath of briskness
- panic
- noquit
- detect magic
- shield

!= CW HP:Hurt Mana:Cold>sc
75/153 hits, 18/142 mana, and 59/96 moves.
Krae leaves ^^ NORTH ^^.
Outer Passage

!= CW HP:Hurt Mana:Cold>
Krae leaves >> EAST >>.
Small Chamber
Gloomer the Tarkhnarb Orc (g) is standing here.

!= CW HP:Hurt Mana:Cold>
Krae leaves ^^ NORTH ^^.
Choked Passage
*a Half-Elf* is standing here (glowing).

!= CW HP:Hurt Mana:Cold>
Gloomer (g) points to the north.
*a Half-Elf* swiftly dodges Krae's attempt to pound him.

!= CW HP:Hurt Mana:Cold>
*a Half-Elf* panics, and attempts to flee.

!= CW HP:Hurt Mana:Cold>
Gloomer (g) slashes *a Half-Elf*'s left foot hard and shatters it.
Durza strongly slashes *a Half-Elf*'s left leg and shatters it.
You feel bolder.

!= CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}
Tucker smites *a Half-Elf*'s right hand very hard and shatters it.
Alas! There is no fighting space left to reach him!

!= CW HP:Hurt Mana:Cold>Who should the spell be cast upon?
With a gesture, *a Half-Elf* makes his staff shine brightly.

!= CW HP:Hurt Mana:Cold>
*a Half-Elf* panics, and attempts to flee.

!= CW HP:Hurt Mana:Cold>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves vv SOUTH vv.

!= CW HP:Hurt Mana:Cold>
Krae leaves vv SOUTH vv.
Small Chamber
*a Half-Elf* is standing here (glowing).

!= CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}
!= CW HP:Hurt Mana:Cold>
Krae strongly pounds *a Half-Elf*'s left hand and shatters it.
Alas! You failed to reach him through the melee.

!= CW HP:Hurt Mana:Cold>
Durza approaches *a Half-Elf*, trying to slash him.

!= CW HP:Hurt Mana:Cold>
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves ^^ NORTH ^^.

!= CW HP:Hurt Mana:Cold>{kill *elf*; cast 'lightning bolt'}

*a Half-Elf* has arrived from the north.

Tucker approaches *a Half-Elf*, trying to smite him.
Gloomer (g) slashes *a Half-Elf*'s left foot hard and shatters it.
*a Half-Elf* is INCAPACITATED and will slowly die, if not aided.
Krae leaves << WEST <<.
You were not able to keep your concentration while moving.
Outer Passage

!= CW HP:Hurt Mana:Cold>Who should the spell be cast upon?

!= CW HP:Hurt Mana:Cold>They aren't here.

!= CW HP:Hurt Mana:Cold>Who should the spell be cast upon?

!= CW HP:Hurt Mana:Cold>
Krae leaves >> EAST >>.
Small Chamber
Tucker the Tarkhnarb Orc is here, fighting *a Half-Elf*.
Gloomer the Tarkhnarb Orc (g) is here, fighting *a Half-Elf*.
*a Half-Elf* is lying here, INCAPACITATED (glowing).

!= CW HP:Hurt Mana:Cold>
Durza slashes *a Half-Elf*'s right foot extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *a Half-Elf*'s death cry as he collapses.
*a Half-Elf* has drawn his last breath! R.I.P.

!= CW HP:Hurt Mana:Cold>ke
Gloomer (g) gets a fortune in gold from the corpse of *a Half-Elf*.
Arglebargle, glop-glyf!?!

// I rock, no k *elf* client alias.

!= CW HP:Hurt Mana:Cold>info
Durza gets a bejewelled oak staff from the corpse of *a Half-Elf*.
You are a female Black Númenórean.
You are 101 years, 3 months and 7 days old.
You have played 9 days and 12 hours (real time). Session: 2 hrs.
This ranks you as Telperién the Queen of Númenor (level 33).
You are five feet nine and weigh twelve stone and five pounds.
Perception: vision 40, hearing 20, smell 5. Alertness: normal.
You are totally corrupted by the Evilness of Morgoth!
You are welcome in Tharbad.
Your equipment weighs seventy-nine pounds. Heavy, but we will manage...
Your base abilities are: Str:10 Int:18 Wis:18 Dex:11 Con:13 Wil:13 Per:9.
Offensive Bonus: 41%, Dodging Bonus: 41%, Parrying Bonus: 52%.
Your armour provides an average protection of 73%.
You have 75/153 hit, 16/142 mana, and 57/96 movement points.
Your mood is wimpy. You will flee if your hit points go below 50.
You have scored 13,094,291 experience points and you have 79,916 travel points.
Many know of your recent victories on behalf of the forces of the Dark
Lord (22 wp).
You need 905,709 exp. points and 0 travel points to reach the next level.
You have 72 gold coins, 18 silver pennies, and 27 copper pennies.
You are speaking Orkish.
You will swim if necessary.
You will try to climb even under unsafe conditions.

You are subjected to the following temporary effects:
- novoid
- armour
- a light wound at the head (clean)
- breath of briskness
- noquit
- detect magic
- shield

// Gloomer got his whetstone back. (Or some whetstone, anyway.)